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If you don’t like clone, put the points from clone-specific skills into synchronicity, ready for action, cold bore, or wherever else you like. This build takes advantage of several interactions to provide maximum damage and ammo upkeep with Tediore chucks, with a secondary emphasis on launchers.
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Slap Daddy Zane by BoopTootBoopToot and revised by thicc
#HYPERFOCUS XZ41 FULL#
Slay an enemy and get full overkill for your next shot too! For tankier enemies, use plaguebearer, they can’t always be one shot by a nukem. Once you do that you can keep mobbing with the nukem or swap over to plaguebearer because all of the unlisted projectiles take advantage of the full overkill bonus. Get a nice slide nukem shot on a small enemy to basically instantly get full overkill, sometimes it could take a second or third shot. Playstyle This build is mainly based on the Overkill guardian rank. Mayhem Modifier - Slayer, when you melee finish an enemy you will have full overkill. Snowdrift Vic Rush - 40% AOE Damage, Movement Speed, Heavy wep damage Seein Dead - Splash, Heavy Weapon Damage - look for splash first Recurring hex grenade - 25% grenade throw - important for triggering seein dead and brain freeze One Shotter Shield - Sntnl Movement Speed You can use any action skill at any time! Swap between them even mid gameplay!īackburner - 300% at 90hp, 100% sntnl Cryo This build can be strong with any weapons and anointments as long as you understand your damage and match your bonuses on your gear. Use any action skill you see fit in each situation. Use any general anointments and weapons you find, cycle clone for ASE anointments. Then use hyperfocus, scourge, lob or cutsman to easily finish boss. You can also use clone/drone throwing nades to activate them. Or defensive shields if you need them, Stop-Gap, Transformer, Double Downer, Frozen Heart is fun with cloneįor bossing use multipellet weapon like a maggie or shotgun to easily trigger seein dead/kill skills. Sitorak, Big Boom Blaster, One Shotter Shield. Shield: Quick recharging shields are best for triggering topped off to cycle clone. Quasars and Piss for utility.Īrtifact: Snowdrift for bossing, icebreaker for mobbing, victory rush, mag size, aoe bonuses, weapon specific, elemental bonuses Recurring hex grenades will create the most triggers. Grenade mod: Grenades can help trigger SD class mod. pistol damage, assault rifle damage, splash damage, crit damage, these are very important for max damage Look for weapon specific bonuses that boost the weapon you're holding ex. Redistributor, Hyperfocus XZ41, Recursion, Brainstormer, Dictator, Lob, Hellshock, Cutsman, Anarchy, Craps, Scourge, Krakatoa, Boom Sickle, Craps, Nukem, Star Helix,ĬOM: Seein Dead, 2 points in playing dirty, top rolls mostly don't matter. OPQ System, Plaguebearer, Yellowcake, Kaoson, Backburner, Monarch, Sandhawk
#HYPERFOCUS XZ41 MODS#
If a weapon is strong in this game it will be good in this build if you match your class mods and artifact bonuses. But spending enough points in clone tree for doppelbanger, is great!įor Mayhem 10 Stick to the new Mayhem 2.0 Weapons. If you don't plan on ever using clone then you wont need the clone skills. This guide will also be updated as the game gets older so be sure to check back anytime you need a Zane build!
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This guide includes builds for all action skills, all dlc's, and all gameplay! I will also include weapons that are good in the meta and on the build as well. Builds will be updated as often as possible to stay in line with balance changes, level cap increases, etc… Any questions related to the builds themselves can be directed to the members listed under the build itself.
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All builds are capable of completing Maliwan Takedown on True Takedown Difficulty (4 player scaled) solo, so you can be assured that the builds are optimised well enough to complete all end game content without much struggle. Welcome to a compilation of Zane builds designed by some members of the B元 Discord community.
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